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Dashner, James

James is the author of THE MAZE RUNNER trilogy and THE 13TH REALITY series. He also published a series (beginning with A DOOR IN THE WOODS) with a small publisher several years ago. He lives and writes in the Rocky Mountains.

9 Books

Book Cover of A Mutiny in Time by Dashner, James

Scholastic's next multi-platform mega-event begins here! History is broken, and three kids must travel back in time to set it right! When best friends Dak Smyth and Sera Froste stumble upon the secret of time travel -- a hand-held device known as the Infinity Ring -- they're swept up in a centuries-long secret war for the fate of mankind. Recruited by the Hystorians, a secret society that dates back to Aristotle, the kids learn that history has gone disastrously off course. Now it's up to Dak, Sera, and teenage Hystorian-in-training Riq to travel back in time to fix the Great Breaks . . . and to save Dak's missing parents while they're at it. First stop: Spain, 1492, where a sailor named Christopher Columbus is about to be thrown overboard in a deadly mutiny!


Book Cover of Thomas's First Memory of the Flare by Dashner, James

Short Story


Book Cover of The Maze Runner Files (Maze Runner Trilogy) by Dashner, James

The Maze Runner Files is a 50+ page collection of classified records and concealed information from the world of the New York Times bestselling Maze Runner series. Lost emails between WICKED employees, memos meant to be destroyed after reading, and a selection of the Gladers suppressed memories make up this e-original short. These documents offer a unique glimpse of the world of The Maze Runner and are a must for any fan of The Maze Runner.


Book Cover of The Iron Empire (Infinity Ring #7) by Dashner, James

James Dashner returns to the New York Times bestselling series! They've sailed on the Santa Maria, defended famous cities from Vikings and Mongols, and come face-to-face with some of the greatest figures in history. Now, at long last, Dak, Sera, and Riq travel back in time to the moment it all began. Their mission: to save the life of young Alexander the Great. But they are not the only time travelers in ancient Greece. An epic battle against their most dangerous foe awaits them . . . and history will be written by the victors. Fix the past. Save the future. It's now or never!


Book Cover of A Mutiny in Time by Dashner, James

Scholastic's next multi-platform mega-event begins here! History is broken, and three kids must travel back in time to set it right! When best friends Dak Smyth and Sera Froste stumble upon the secret of time travel -- a hand-held device known as the Infinity Ring -- they're swept up in a centuries-long secret war for the fate of mankind. Recruited by the Hystorians, a secret society that dates back to Aristotle, the kids learn that history has gone disastrously off course. Now it's up to Dak, Sera, and teenage Hystorian-in-training Riq to travel back in time to fix the Great Breaks . . . and to save Dak's missing parents while they're at it. First stop: Spain, 1492, where a sailor named Christopher Columbus is about to be thrown overboard in a deadly mutiny! About the Author James Dashner is the New York Times bestselling author of the Maze Runner trilogy and the 13th Reality series. Born and raised in Georgia, he now lives with his family in the Rocky Mountains. Learn more at his website, www.jamesdashner.com.


Book Cover of The Mortality Doctrine 01: The Eye of Minds by Dashner, James

From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an all-new, edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done...


Book Cover of The Mortality Doctrine 01: The Eye of Minds by Dashner, James

From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an all-new, edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done...


Book Cover of El corredor del laberinto by Dashner, James

MEMORIZA, CORRE, SOBREVIVE. «Bienvenido al bosque. Verás que una vez a la semana, siempre el mismo día y a la misma hora, nos llegan víveres. Una vez al mes, siempre el mismo día y a la misma hora, aparece un nuevo chico como tú. Siempre un chico. Como ves, este lugar está cercado por muros de piedra... Has de saber que estos muros se abren por la mañana y se cierran por la noche, siempre a la hora exacta. Al otro lado se encuentra el laberinto. De noche, las puertas se cierran... y, si quieres sobrevivir, no debes estar allí para entonces». Todo sigue un orden? y, sin embargo, al día siguiente suena una alarma. Significa que ha llegado alguien más. Para asombro de todos, es una chica. Su llegada vendrá acompañada de un mensaje que cambiará las reglas del juego. ¿Y si un día abrieras los ojos y te vieses en un lugar desconocido sin saber nada más que tu nombre? Cuando Thomas despierta, se encuentra en una especie de ascensor. No recuerda qué edad tiene, quién es ni cómo es su rostro. Sólo su nombre. De pronto, el ascensor da un zarandeo y se detiene. Las puertas se abren y una multitud de rostros le recibe. «Bienvenido al Claro ?dice uno de los adolescentes?. Aquí es donde vivimos. Esta es nuestra casa. Fuera está el laberinto. Yo soy Alby; él, Newt. Y tú eres el primero desde que mataron a Nick».


Book Cover of Las pruebas by Dashner, James

Resolver el laberinto se suponía que era el final. No más pruebas, no más huidas. Thomas creía que salir significaba que todos recobrarían sus vidas, pero ninguno sabía a qué clase de vida estaban volviendo. Árida y carbonizada, gran parte de la tierra es un territorio inservible. El sol abrasa, los gobiernos han caído y una misteriosa enfermedad se ha ido apoderando poco a poco de la gente. Sus causas son desconocidas; su resultado, la locura. En un lugar infestado de miseria y ruina, y por donde la gente ha enloquecido y deambula en busca de víctimas, Thomas conoce a una chica, Brenda, que asegura haber contraído la enfermedad y estar a punto de sucumbir a sus efectos. Entretanto, Teresa ha desaparecido, la organización CRUEL les ha dejado un mensaje, un misterioso chico ha llegado y alguien ha tatuado unas palabras en los cuellos de los clarianos. La de Minho dice «el líder»; la de Thomas, «el que debe ser asesinado».